This lets you make sequential jumps very quickly.Įverything. Another thing that helps cope with the jump range is the fact that the Corvette generally runs cool and, when fitted with a 6B fuel scoop, can top up the fuel tank in one close pass at full throttle. In the modern world it is indeed bad but remember that prior to RNGneers, a combat-fitted Anaconda jumping 19-20LY was considered "perfectly adequate". Without the hull upgrade, you can push it over 21LY, but just barely. With a "good enough" G5 Extended Range roll, multirole fit, expect to get 18-19LY. I would go as far as to argue that the Corvette is a straight upgrade from Anaconda, as long as you are willing to put up with the jump range.ĭepends on what you consider bad. Anaconda is cheaper, and on paper can come out with higher DPS however, because of the Corvette's superior agility and the resulting higher time-on-target, it is an all-around superior battleship. The Cutter is objectively better at basking, cargo hauling, mining, shield-tanking and flying in a straight line (which are all good benefits). Should I get it? Is it better than the Cutter and the Anaconda? This Guide represents my experience and tests. It will take alot of Time to get the full Engineers Loadout but this Guide will show you what is the best for a Allrounder PvE Corvette. A Guide for a Allrounder PvE Federal Corvette with Engineers Loadout.
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